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Product Reviews Using Electric Rain's Swift 3D 4.5 With Macromedia Flash. It Rocks!
What you'll find with this new release is a tight focus on the rendering options in Swift 3D
By: Matthew David
Aug. 3, 2005 02:00 PM
It may only be a point release but that doesn't mean that Electric Rain, makers of the #1 3D modeling software tool for Flash animators hasn't come out swinging. What you'll find with this new release is a tight focus on the rendering options in Swift 3D.
So what makes it special? The answer is lies with its focus; it's designed for Flash animation by Flash animators. You see the Flash animation group isn't like other groups. We have special wants and needs, a real desire to deliver solutions over the Internet and deliver high-impact solutions. When companies launch discreet release products such as plasma that die on the vine they miss that point. Flash developers don't want a huge animation suite that costs thousands of dollars. They want a tight tool focused on 3D animation that can be effectively delivered on the Web.
How Easy Is It To Use Swift 3D? This easy First, ask yourself the question, do you have an EPS version of the company logo? A spinning logo would be cool. Enter Swift 3D. You can create a new file in Swift 3D, select File - Import and directly import an EPS file. The EPS file opens into Swift 3D. The colors and design have been retained. You'll also see that the file has been extruded to give it some depth. If you want to choose the different elements that make up the logo, you select the Hierarchy Tools. Here you can expand the groups to gain deeper control over the objects. OK, you now have a 3D logo. So what? This stuff is supposed to spin and dance. No problem there. You can leverage a powerful tool called the Gallery Tool, which is make up of six different tool sets:
Next, add one of the many instant animation sequences. Add some funky lighting to show off your model's shadows and effects. You can keep adding all sorts of effects. The next step is to go to the preview and export screen. Here you can choose to export as either a vector animation or a bitmap animation. Here is the logo as a vector animation: It's as the export stage, however, that the new upgrade really shines.
Exporting with Swift 3D
The EPS export has been enhanced to support level 3, which includes area shading. You'll also find greater control over shadows in your export under the Fill Options. Here you can choose shadow color, density, reflections, and specula lighting. For me, the best feature to finally make it into Swift 3D is support for Pen Outlines. Now you can really make cartoon animations look like classic cartoon animations.
What's Missing?
The Bottom Line If you're seriously into Flash animation you seriously have to consider adding Swift 3D to your toolset. I don't rave about many products, but the price and value Swift 3D brings to your design make it easy to rave about. Reader Feedback: Page 1 of 1
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