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General Java Using Space-Based Programming for Loosely Coupled Distributed Systems
Using Space-Based Programming for Loosely Coupled Distributed Systems
By: Tarak Modi
Oct. 1, 2000 12:00 AM
One of the problems of highly distributed systems is figuring out how systems discover each other. After all, the whole point of having systems distributed is to allow flexible and perhaps even dynamic configurations to maximize system performance and availability. How do these distributed components of one system or multiple systems discover each other? And once they're discovered how do we allow enough flexibility, such as rediscovery, to allow their fail-safe operation? Space-based programming may provide us with a good answer to these questions and more. In this article I'll describe what a space is and how it can be used to mitigate some of the issues mentioned above. And I've included a technique to convert an ordinary message queue into a space.
What Is a Space?
In Figure 1, Process 1 places a message into the space. Process 2, which has been waiting for this type of message, takes the message out of the space and processes it. Based on the results, it places another message into the space. Process 3, which has been waiting for this type of message, takes the message out of the space. Following are highlights of the preceding discussion:
Assume that passwords can't be more than four characters in length and only alphanumeric ASCII characters are used. This gives us 14,776,336 possible passwords (624). Using the brute force technique to break the password, assume that the main program breaks the input set into 16 pieces and puts each piece along with the encrypted password in the space. The password-breaking programs watch the space for such pieces and each available program immediately grabs a piece and starts working. The programs continue until no more such pieces are available or until the password has been broken. If the password is broken, the breaking program puts the solution in the space, which is picked up by the main program. The main program then proceeds to pick up the remaining pieces, since it has already found the solution it needs. The program never knew how many password-breaking programs were available, nor did it know where they were located. The password-breaking programs had no knowledge about one another or about the main program. If there were 16 password-breaking programs available, and each one was on a separate machine, we would've had 16 machines working on breaking the password simultaneously! No change to any configuration of the system is required to add new password-breaking programs. This is why spaces are so good for fault tolerance, load balancing and scalability. As you can see, spaces provide an extremely powerful concept/mechanism to decouple cooperating or dependent systems. The concept of a space isn't new, however. Tuple spaces were first described in 1982 in the context of a programming language called Linda. Linda consisted of tuples, which were collections of data grouped together, and the tuple space, which was the shared blackboard from which applications could place and retrieve tuples. The concept never gained much popularity outside of academia, however. Today spaces may be an elegant solution to many of the traditional distributed computing dilemmas. In recognition of this fact, JavaSoft has created its own implementation of the space concept, JavaSpaces, and IBM has created TSpaces, which is much more functional and complex than JavaSpaces. (We won't discuss IBM's TSpaces in this article.) We're now in a position to describe some of the key characteristics of a space:
JavaSoft's Implementation: JavaSpaces
The goal of JavaSpaces is to provide what might be thought of as a file system for objects. Like other JavaSoft APIs, JavaSpaces provides a simple yet powerful set of features to developers. As I see it, however, JavaSpaces has four drawbacks:
Even though commercial implementations of spaces are available in the market, there are several reasons to create your own. If you work in a start-up company, budget constraints may be a big reason. Also, the functionality offered by a commercial implementation may be too much for the job at hand. Not only may this result in a larger learning curve, it may even slow down your application due to the sheer size of the memory footprint. Finally, it's always fun to create your own implementation. At Online Insight we decided to create our own implementation. The primary reasons for our decision were our limited set of requirements and the extremely lightweight implementation we required to achieve our scalability and performance goals. Our requirements can be summarized as follows:
Java Message Service
JMS is an API for accessing enterprise-messaging systems from Java programs. It defines a common set of enterprise-messaging concepts and facilities, and attempts to minimize the set of concepts a Java language programmer must learn to use, including enterprise-messaging products such as IBM MQSeries. JMS also strives to maximize the portability of messaging applications. It doesn't, however, address load balancing/fault tolerance, error notification, administration of the message queue or security issues. These are all message queue vendorspecific and outside the domain of the JMS. By using message queues that expose a JMS interface, we allow ourselves the flexibility to switch vendors of message queues if we discover that the selected one doesn't meet our scalability requirements. This separation of implementation from interface is an important design pattern (see the Bridge design pattern in Design Patterns by Gamma et al., published by Addison-Wesley). Since each JMS implementation has its own unique way of getting the initial connection factory, we defined a Java interface with one method, "getConnectionFactory", which returns the initial connection factory. Each space is configured through a properties file. One property in this file is the fully qualified name of the class that implements this interface. There is one such class for each JMS implementation supported by the space. For example, we created one class for Sun's Java Message Queue and one for Progress Software's SonicMQ. By doing this, changing the underlying message queue used by the space is simply a matter of changing the name of the Java class in the properties file for the space. Therefore, if one vendor's message queue doesn't live up to our expectations, we can quickly switch to another. The space implementation itself is a CORBA object that has the following interface: interface Space The type ByteStream simply evaluates to a stream of bytes. Hence, anything that can be represented as a stream of bytes, such as a CORBA object IOR, a serialized Java object or an XML document, can be stored in the space and retrieved. Each space instance has three properties: a name, a property that indicates if this instance of the space is persistent and a property that indicates if this instance of the space allows filters. The reason there are properties to turn the persistence and filtering off is purely for performance. Not all spaces in our application domain are required to be persistent, in which case persistence is a performance bottleneck because it involves writing out to a database or similar storage mechanism. Similarly, if filtering isn't required, it's a performance bottleneck. As mentioned above, each space is configured through a properties file,which has the property indicating the space name, the persistence status (on/off) and the filtering status (on/off) of the space. An example of the properties file used in configuring the space is shown below: SpaceName=MySpaceThe "SpaceName" property is the name of the space, "AllowFilter" is a boolean property where true means the space turns filter support on and "Persistent" is a boolean property where true means the space turns persistence on. "SpaceFactory" is set to the fully qualified name of the class that allows us to get the initial connection factory from the message queue. In the foregoing example, this property is set to a class that works with SonicMQ implementation. During start-up each space installs itself in the CORBA Name Service using its name property as the binding name and in the CORBA Trader Service with the name, persistence and filter properties. Thus interested applications/processes can find a space by using a well-known name from the CORBA Name Service or the space properties from the CORBA Trader Service. For example, an application that wants filtering but isn't interested in persistence can indicate these requirements to the CORBA Trader Service, which will then provide the application with a list of CORBA space references that match these requirements. The application may then choose one from that list based on some further screening. Our implementation of the space gains all its persistence and filtering capabilities from the underlying messaging queue provider. Our space is the only client of the message queue. In our implementation the only purpose the message queue serves is as a high-quality storage/retrieval mechanism that also provides filtering capabilities. We aren't relying on the queuing facilities per se. Each method of the CORBA interface is detailed below:
Conclusion
Space-based programming, although not a silver bullet, is an excellent concept that can lead to an elegant solution to these problems. It takes us one step closer to achieving our goals in a distributed system, namely those of scalability, high availability, loose coupling and performance. It also helps us face the challenges mentioned above. Best of all, you don't have to buy an expensive implementation to get started with this excellent concept. It's fairly easy to create a homegrown implementation that satisfies your requirements...and it's fun, too! Resources
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