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Mono Portable.NET Releases New Version
PNET 0.8 is the first packaged release in more than a year with many improvements
By: Dennis Hayes
May. 29, 2007 06:00 PM
Portable.NET has released PNET 0.8, its first packaged release in more than a year. There were many improvements over the course of the year, but the biggest were associated with the upgrade to the new Libjit JIT engine. The source code is at http://download.savannah.gnu.org/releases/dotgnu-pnet, and Boris Manojlovic has created windows installer that can be downloaded at www.steki.net/dotGNU/JIT/dotGNU_0_8_0.exe.
SharpDevelop2
Google Summer of Code III Open source .NET faired very well. With 24 students accepted, Mono had one of the largest number of accepted students. I think only Gnome (also founded by Miguel de Icaza) and FreeBSD had more students accepted, and only a couple of projects equaled the number accepted by Mono. Besides Mono, the Wine project had 12 (including two for WinLibre) students accepted, one of whom will work on a WINE/Mono bridge that will let Mono programs make P/Invoke calls to Windows functions while running on Linux. PNet also had an applicant accepted who'll be working on bringing generics to PNet. Beagle, the open source search engine based on Mono and .NET, also had three applicant accepted. In previous years, I gave some details on the projects along with some information on those working on them. With so many working on open source .NET projects this year, I'll only be able to highlight the more interesting projects, and hopefully mention some key milestones as they are met. For Mono, four projects are to improve MonoDevelop, five quality tools (Nunit, Gendarme, and verifier), four GUI projects, two WEB projects, eight applications, and several related to .NET 3.0.
Race to Linux The blog starter kit was converted using Mono in 12 hours, and using Grasshopper in 17 hours. The WeShareMap was completed using PHP in five-and-a-half hours. For more details and interviews with the winners see www.devx.com/racetolinux/Door/33508.
Odds and Ends XNA is a set of Microsoft APIs for creating games that can run on both Windows and the Xbox360 (MB volume 4 issue 12). Mono.XNA is an open source version of the same APIs that will run anywhere Mono runs. Although the project is new, the first game is now up and running; PONG! See Figure 1. Reader Feedback: Page 1 of 1
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